Monday, December 12, 2011
Rising Action
RISING ACTION ~ a related series of incidents in a literary plot that build toward the point of greatest interest.
In other words, all of your character's hard work to get to the point where (s)he wins or loses. You've probably seen one of those graphs up above, or something similar. We're only focusing on rising action, that arrow pointing right to the upwards climb.
Which is what rising action really is - a climb. The beginning introduces your character and gets the reader excited about them, but your character has to keep up the hard work and keep the reader interested. You cannot skip straight to the climax. That is really important, because of three reasons.
ONE, rising action helps your reader know your character better. If you introduce Mary Sue as a fun loving redhead, and all of a sudden you drop her into this epic fight scene and she's grimly hacking off the evil king's head, you and the reader are going to be confused. What? When did sweet little Mary Sue learn how to use a sword, let alone gather the guts to kill someone? Your entire story turns into this muddied, confusing, random jumble of scenes. Because, although your climax is super important, so is the rising action that gets her to that point. The key to preventing this is to take your time and introduce smaller conflicts. Start with introducing Mary Sue, then have her meet the evil king who immediately takes a disliking to her and her ragtag team of friends (not forgetting to introduce her friends, as well). He tries to smite them immediately and fails, and some of the nobles around him notice just how crazy and evil His Majesty truly is. They join up with Mary Sue, one of them teaches her how to use a sword, another gives this wise lecture on how sometimes, hurting one person is best for all the people. Finally, you can have them traveling back to the castle, where now you can have the epic fight scene.
TWO, the rising action makes up quite a bit, if not most, of the story. You cannot really suspend an introduction to the character, a climax, and tying up some loose knots without missing a pretty big chunk in the middle (including the loose knots that you're supposedly tying up). The rising action is that section between the beginning and end that you always imagine as bigger than the other two (or if you're math-inclined, that line that connects the two dots). It supports the entire story. You remember how Mary Sue was confusing if you simply dropped her into the highest point? (You'd better.) Notice how I took longer to describe the rising action than it did to describe that climax. Without the rising action, your story is a bunch of rocks sticking up from a stream bed. With it, your story is the stream, and the wildlife and greenery on its banks, along with those rocks.
THREE, everyone knows that it's the journey that matters. It's not the destination. So don't rush to get there. Have your angsty main character Zane relax and listen, or do something heroic, like risk his life for a peasant five year old. Watching him change and grow as a person is usually more entertaining than him defeating his father. When you connect with a character, it's more than just his battles, or just his looks, or just his job. You connect with his thoughts, his feelings, his view on life. The same goes for a girl, and this is a common place for your FMC to go whiny. You find a way to show their hidden traits, their ability to flex their stubborn ways into something gentler and more heroic.
So, that's the importance of them. How do you write good rising action?
The key is to watch your pace. It naturally flows faster at a fight scene or a tense moment. But you have to slow down and describe the details occasionally, especially on internal conflict if you're writing romance. You don't always think fast and you're not always filled with adrenaline. You need a balance between these smaller events.
Another thing is that your character generally needs to be getting stronger. If they're getting weaker, then you're going to back your character into a corner with no way around his/her enemies. Mary Sue unwittingly gathered allies to support her, and they help her to think stronger and deadlier so she can chop off that king's head. If Zane goes from this powerful minister's son to starving in some dungeon, and then climbs into daylight and immediately faces his father, it's not hard to guess who'll win.
Small events + stronger character + good pacing = (somewhat) decent rising action. Of course, there are plenty of other things to focus on, but these are the basics, I hope. If I forgot something (because I can't think of anything else at the moment), please let me know.
To recap, rising action is the climbing middle of your story that supports pretty much everything. You cannot skip it. So, keep on with your writing, don't forget your small, well-paced events, and have a blessed day. :)
Saturday, December 10, 2011
It's Saturday!
Friday, December 9, 2011
Have a Nice Weekend!
Anyways, I won't bore you with an overly exaggerated, completely pointless post about who knows what. I'll just leave it at have a nice weekend guys! Good luck with your writing and, to those of us in the Midwest, be careful out there with the snow!
Thursday, December 8, 2011
Teaching Your Characters a Lesson
Adding Lessons
lesson |ˈlesən|noun1 an amount of teaching given at one time; a period of learning or teaching: an advanced lesson in math |a driving lesson.• a thing learned or to be learned by a student.• a thing learned by experience: the tragedy is a lesson in disappointment.• an occurrence, example, or punishment that serves or should serve to warn or encourage: let that be a lesson to you!
I'm going to keep this quite simple.
Read it, learn it, live it.
- School
- Teacher
- Apprenticeship
- Own Mistake
- Someone Else's Mistake
- Role Model
- In Training
- By Practice
- In the Middle of a Battle
- Come to the Realization by Themselves for Change
- Academy
- Nunnery
Wednesday, December 7, 2011
Adding in War
Tuesday, December 6, 2011
Adding Holidays
There are three main points I'm gonna discuss. They barely scratch the surface, but I can't think of any more right this second.
First of all, holidays add to WORLD-BUILDING. It adds details to your story. Is this holiday celebrating a state/popular religion, such as Christmas? (I think plenty of atheists celebrate Christmas as well though, so be careful with that one and be specific- if your people are Christian, it'd be wise to mention it.) Perhaps it is celebrating important dead people, like President's Day? Is it celebrating nature, like Earth Day? You don't have to stick to these holidays; make one up if you want to. For example... the Gregorian Moon festival held in December celebrates the four elements in the world of Noria. Something like that. But now, Noria isn't some world you don't know or care about: you know they celebrate the 4 elements and they have a festival in December dedicated to them.
Another thing about holidays is that they can mark IMPORTANT EVENTS. An example of this is in The Scarlet Letter (by Nathaniel Hawthorne). At the end of the book, on Election Day (politics is mighty important to a town that's just starting out) Dimmesdale makes a huge, important speech, finally (sort of) confesses to his adultery with Hester, and he dies. Holidays can highlight the fact that something important is about to happen. You can start on one as well, part of that let's-drop-the-reader-into-the-middle-of-some-action kind of beginning. Or it can be somewhere in the middle, like your villain is about to set off some Independence Day fireworks as a distraction so he can slip away from you unnoticed. Or, like The Scarlet Letter, it can happen at the end, finishing your story with a grand finale.
The last thing: CHARACTER-BUILDING. Holidays can introduce facts about your character without having to come right out and saying it. For example, if your character is Muslim and you start your book during Ramadan, you don't have to outright say "Christina is Muslim." Or Hanukkah: you don't have to say "Bobby Joe is Jewish." If your character isn't religious at all, then maybe they are celebrating some holiday that they care about, like if they're an environmentalist and celebrating Earth Day. Character building is vital to a story, and adding holidays is one way of building up who they are as a person.
Holidays are an important factor to consider in your story, just as important as language or culture or history. In many ways, it actually adds to those three. Readers love a world that could they can almost reach out and touch, and knowing that Noria celebrates the Gregorian Moon festival, or that this tiny Muslim village in the Middle East during the 800s AD is celebrating Ramadan (Did they have Ramadan in that time period?) makes your story realistic and imaginable.
While this post doesn't cover everything, and I would like to elaborate more, I have to get off now (too much homework, not enough hours in a day). So, good luck with your writing, remember the points I have made, and have a blessed day. :D
Sunday, December 4, 2011
Adding Religion
First off, you have to pick a reasonable stance. There are two religions in your book; the Pi and the Rock, one believes in reason and the other spirituality, and they hate each other. I get it if the character is a Rock and he hates the Pi with all of his heart, but you have to be careful. What if some little Pi girl out there reads your book? What then? Is she going to cry because of all the insults you threw at her people? Make sure, if you take that stance, there is some sort of forgiveness at the end, or be prepared to take the consequences.
Secondly, make it realistic, as with anything. Make me believe that this is a religion and that your character believes in it, otherwise it just becomes a nuisance.
Thirdly, keep it simple. You don't want to spend the entire book focused on the religion and loose the plot. The reader doesn't need to know everything about the religion, only the parts that affect the character directly.
Good vs. Bad. You can have your MC believe in the religion or have him set himself against it. You can have a religion be the bad guy/girl's thing and have your MC religion-less. There are thousands of ways that a religion can be added. Pick yours and be creative.
Don't feel that you need a religion! Some of the best stories have nothing about religion in them. And on the other hand, sometimes it's good to have your character lead by something greater than themselves.
Sorry for the short post, I don't have time to write much of a long one I think I covered the basic parts about religion in stories. If you have any questions, feel free to ask me. Have a nice day and good luck with your writing!
What is an instance where you have used religion? Did you use one from Earth or do your people have their own? Tell us about it.
Saturday, December 3, 2011
Random Facts
Anyways, I'm just going to share random facts with you, since I don't feel like doing a book review or something of that sort. I unearthed them while researching for my book, or I learned of them sometime during the school day.
1. A female tiger is actually called a tigress. I have always thought it was just tiger...
2. Magenta, from Blues Clues, is a guy and Blue is a girl. I got that backwards for most of my childhood. Well, until about a month ago.
3. The Egyptian god of chaos was called Apophis.
4. During a time in ancient China, sometime before 1450 AD, women were forced to bind their feet, from the age of six up. Their foot bones would grow deformed, into this claw-like shape. It was considered attractive by men, and marriage was vital back then. The fact that their feet grew deformed meant that it was painful to move about, and restricted women to the home, thus reinforcing that stupid "men are superior" idea that people had in their heads back then.
5. Narcissus was a young man in Greek mythology who refused love, including that of someone named Echo, who made him fall in love with his own reflection. Since his reflection obviously couldn't love him back, Narcissus wasted away into a flower.
Do you have any trivial information to share? Because I love trivial info; I eat it up like chocolate. Well, not literally, but still. So, to end with a completely irrelevant quote:
"The person, be it gentleman or lady, who has not pleasure in a good novel, must be intolerably stupid." -Jane Austen
Friday, December 2, 2011
New Author Friday! Spencer Brokaw
Thursday, December 1, 2011
Writing Action Scenes.
Gritting his teeth and trying to ignore the headache that was starting up, Zora forced himself to up his pace to an all-out sprint. Rheydi’s laboured breathing soon vanished into oblivion, drowned out by the distant screams of excitement from the watching crowds and the regular pounding of feet on grass.
Then a sharper sound cut through: boots slapping down on stone. Looking up, Zora saw that the other Champion had already gained the steps.
Pacenexiasde. Muscles screaming in protest, Zora tried to put on an extra spurt, but as soon as the other guy realised that Zora was hot on his tail, he upped his own game.
Fifty steps. I counted them last night. Zora took them two at a time, trying to gain on the other Champion, but it was useless. From afar, he could hear the chanting crowds bellowing out his name and what must have been the name of the other Champion. Zora glared at the man’s back as they reached the last twenty stairs, moving out to the side a little to give him a clearer run so that he wouldn’t be slowed by tripping on the man’s heels or kicked in the head. The balls of his feet were beginning to ache. Ten steps left—first one to cross the line… blast, if I only had enough breath to freeze him in place for just a second… .







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